About

What is the MISERY mod?

The MISERY mod is a free installation that transforms everything in the game S.T.A.L.K.E.R. Call of Pripyat and brings your game to a whole new level. The MISERY mod is a massive overhaul that aims to add depth, realism, challenge and immersion to the gaming experience with new features, extensive expansions of most aspects and drastic changes to existing content of the original game. The only thing that remains intact is the storyline of the original game.

COMPLETE OVERHAUL

MISERY is a mod to S.T.A.L.K.E.R. Call of Pripyat that aims to enhance the game in various aspects, most importantly texture quality, difficulty, new items and in-game mechanics. Inspired by movies like The Road and I Am Legend as well as the game Metro 2033, MISERY concept-wise was meant to provide a highly challenging experience with a unique setting and atmosphere. Our goal is to throw the player into a miserable environment and give them only one objective: to survive. This survival-driven aspect is particularly explicit in MISERY: you only have limited resources at your disposal and have to deal with various threats when you’re at your weakest and most vulnerable. The implication of this is clear: the player is forced to re-think their habits and get used to new and demanding conditions of the Zone as envisaged by MISERY developers.

Please note that MISERY is not intended for players who have hardly any experience playing S.T.A.L.K.E.R. series. If MISERY is your first contact with the Zone we strongly suggest you put off playing it for a while and concentrate on gaining some experience in simpler, difficulty-wise and mechanics-wise, vanilla games. Otherwise, MISERY will simply feel and play like a chore, which isn’t something anyone – neither us nor you – wants. So do yourself a favor and play the MISERY mod only on the condition that you have previous and extensive experience with S.T.A.L.K.E.R. games and/or mods.

LIST OF CHANGES

Graphics & visual FX

  • Weapon textures
  • Vegetation
  • NPC design
  • Mutant textures
  • Inventory + UI
  • Main menu
  • Shaders
  • Ambient light
  • Animations

Sound & music

  • Background ambiance
  • Menu themes
  • Weapon sfx
  • Mutant sfx
  • Inventory sfx
  • Actor breathing fx
  • Radio chatter
  • Radio music in safe zones

Higher difficulty

  • Optimised AI reactions
  • Improved NPC tactics 
  • Enhanced mutant behavior
  • Scarce supplies
  • Revamped economy
  • Silent bloodsuckers (when cloaked)
  • Less forgiving anomalies

Realism & immersion

  • Minimap & ammo counter removed
  • Harder damage & stamina
  • Weight factors 
  • Authentic scope reticles
  • Battery life
  • AI detection overhaul
  • Weapon behavior & statistics
  • Limited ammo of NPCs
  • Food & bandages do not restore health
  • Medkits work slowly
  • Artifacts emit radiation (if not stored)

Inventory & items

  • 100+ new tradeable items
  • 200+ new weapons
  • New ammunition types
  • New trader inventories
  • Binoculars can be used, upgraded & traded

Weapons

  • 200+ new weapons
  • Explosive items
  • Recoil, handling and stats
  • New melee weapons
  • Weapons with low condition work

Diversity

  • Variations of same weapon type
  • 50+ new NPC looks
  • More flexible & free a-life
  • New weather types
  • Stash overhaul

Unique features

  • 3 playable classes
  • Armor attachments
  • Mutant hunting
  • Create your own stash
  • Repair feature
  • Flashlights & batteries
  • Sleeping bags & tents
  • Cooking feature
  • Dark Road game mode
  • Inventory dismantling
  • Quick Release System
  • Stealth & camouflage
  • NPC surrender mechanic